Get Your App Approved for App Store Following 10 Design Rules
Apple, undoubtedly, differs from all other smartphone manufacturers. And App store is the place that allows you to submit your iOS device-based app after getting approval from the company. It is quite clearly mentioned why someone’s app has been rejected by its Apple’s App store. Apple also clearly mentions what it has been seeking in new applications.
One of the most essential aspects in having your application approved is to ensure a high level of usability. Apple outlines only what that stands for in its iOS Human Interface Guidelines. This is an extensively written doc that details about the method of creating your application as good as it could be; however, below you’ll find ten 10 highlights that must be heeded if you wish to make a splendid application that will surely be approved.
Controls ought to look tappable
iOS controls ought to be having stylized gradients & sleek contours that beckon to be touched.
App structure ought to be easily navigable and clear
Make use of the iOS navigation bar. Draft any navigation in a hierarchical format to simplify it as much as it could be to get where you are moving inside an application.
User feedback ought to be subtle, but clear
Use animations that display the outcome of user actions. A classic instance of this relates to apps that shake when a user’s finger is left pressed on one longer than normal to enter "rearranging mode."
Ensure the look of an app incorporates with its function
If your application is meant for productivity, leave the pretty stuff in the background, and crack down on making most of the functionality. If it is game then let the app utilize the whole screen for a more immersive experience.
Apple names it "aesthetic integrity" –ensuring the appearance of your app gives its functionality.
Concentrate on the primary task
Don't put more than required in each screen. Apple's Notes app just enables keying in new notes.
Provide People with a Logical Path to Follow
Give back buttons and additional markers in order that users can learn where they are & what is each screen made for.
Make basic use of terminology
Steer clear of the intricate jargon and ensure you are talking with users in such a way that anyone is able to understand.
Think of adding realism & physicality
The more you emulate real, physical objects, the faster your users realize the way of interacting with your app.
The content should always be the main focus.
Make touchable targets fingertip-sized
The buttons on Apple's Calculator app are an excellent instance of targets crafted to be fingertip-sized. Apple recommends creating touchable targets to be 44x44 pixels.
SynapseIndia is leading iPad application Development Company that houses vastly experienced application developers who are adept in offering quality Apple app development services as well as solutions.
Jesse - About Author:
This article has been written by a technical writer working at SynapseIndia - a mobile application development company of India offering mobile application programming and windows mobile application development services to the worldwide clients.
Published by Anoop TU on April 12th 2012 | Software
Published by Terry Littrell on May 11th 2012 | Software
Published by Angel on July 5th 2012 | Software
Published by Terry Littrell on June 11th 2012 | Software
Published by Spassurance on December 14th 2011 | Software
Published by Josejames on June 9th 2012 | Software
Published by Sam Anderson on August 22nd 2012 | Software
Published by Sudha Vishwakarma on December 21st 2011 | Software
Published by Josejames on June 12th 2012 | Software
Published by Terry Littrell on May 18th 2012 | Software
Published by Roger Lopez on February 10th 2012 | Software
Published by Amit Kumar on July 19th 2012 | Software
Published by Raman Sharma on April 27th 2012 | Software
Published by Terry Littrell on June 15th 2012 | Software
Published by Anoop TU on May 31st 2012 | Software
Published by Angel on July 20th 2012 | Software
Published by LizaFox on May 1st 2012 | Software
Published by LizaFox on June 4th 2012 | Software
Published by Elan Technologies on April 11th 2012 | Software
Published by Sigma Solve LLC on July 18th 2012 | Software