Designing a Mobile Device Video Game
Getting together a team to design a game for a mobile phone platform can be difficult, but figuring out what software to use can ultimately be even more challenging. Most people prefer to use different things for development based on their previous experience and expertise. Luckily, deciding on a suite of software is rather easy if the development team is split up into sections with a leader of each.
The game engine itself is the best piece to figure out first since the availability of other programs surrounding it could be limited. The most popular platform available right now is the Unity 3D engine; its popularity is due to its highly advanced capabilities and ease of use. The engine’s core design philosophy is to make it extremely simple to compile and run the game on many different platforms with little to no rewriting involved. Android engines like AndEngine and Papaya Mobile, for example, are great to design games for Android, but if a game gets popular, converting it to the iPhone is an extremely difficult process that takes a lot of time. Unity 3D makes its money by selling licenses, but sometimes these can be found for cheap or for free if a little research is done beforehand.
Modeling is another very complex piece, and the software should generally be left up to the modeler for the game. People looking to learn software for the first time have a unique advantage, and there are some good modeling programs to start out with. Blender is a great free open source program that makes modeling and animation easy, and the free nature also means there is a huge wealth of tutorials on the Internet for it. Professional applications are also good for many things because they are usually polished and often updated with new tools for the modeler and animator to use.
Sound design is another important part, but the availability of software is so large that it is difficult to make a clear determination. Usually, the sound producer will need experience, and they should have a suite of their own to use already. It could be as simple as a DAW and an interface, or as complex as a full electronic music suite to make all the special sound effects.
Finally, beta testing is important, and even though it is not software, many people utilize TouchTest™ Technology mobile application testing software to ensure it works over a wide variety of devices. More testing should be done if the game requires a server, and a SOASTA load testing software can serve this purpose well. In-house testing also has to be done thoroughly to make sure nothing crazy happens, and the character falling through the floor or some other strange bug is precluded.
Betsy Zikakis - About Author:
SOASTA, cloud testing pioneer, provides the industry's leading mobile application testing software service used by organizations to optimize the performance, scalability and reliability of their websites and web applications. SOASTA CloudTest leverages the resources of the Cloud load testing software and performance testing. CloudTest accurately simulates traffic hitting a website or application from outside or inside the firewall, testing both lab and production environments. CloudTest Analytics combines key performance metrics with monitored system data for identifying issues while a test is running.
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